"From DFC Intelligence's perspective it would probably not be a good thing for Nintendo if the Wii is defined mainly by its controller," he said. "The risk is that consumers have fun with the Wii controller for a few months, but the fad passes and they move back to their tried-and-true gameplay methods on a competing system."
In fact, Cole goes on to suggest that following the model of the DS handheld would ultimately prove more successful for Nintendo. "We think that the Wii will probably be much more successful if the controller supplements existing game styles while adding some new innovations in gameplay," he writes. "The best example for this is Nintendo's own portable system, the DS. When it was first announced, the DS seemed like an odd duck with its two screens, a touch pad and stylus control. The idea of consumers controlling their portable system with a stylus seemed dubious. Now, after two years it is clear that the DS touch screen can add a great deal to some games while still playing the old-school portable games. If a user does not want to use the stylus they always have the option to use the old control system."
You can read the rest of the piece here, and it's well worth a skim. And don't forget to tell us what you think in the forums.

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