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Matt Keller
26 May, 2006

Easy Mode #26

PALGN Feature | Back to level the playing field.
Well, Easy Mode’s back from a much needed hiatus. I’ve decided to alter a few things around behind the scenes which should hopefully make the writing process a flow little smoother than it has in recent months. E3’s been and gone – and what a show it was. I won’t repeat all of my thoughts on the show here (since you can find them in the roundtable), but I must say that I am surprised that so many people felt it was a dull show – aren’t I supposed to be the most jaded one around these parts? I must say that the Wii and its very strong launch line up have me more excited for a console launch than I have ever been before. Anyway, on with the show.


Matt’s Somewhat Serious Bit

I’ve been writing for websites in one capacity or another since 1999, and there’s one thing that really gets me angry about this industry – the need for publishers and developers to constantly prop up magazines, and prolong their inevitable demise. It’s really about time that the playing field was levelled, especially in Australia where web-based media are treated like second class citizens, despite having to work harder than their print magazines counterparts; Nintendo Australia won’t issue reviewable game code to websites, Sony Computer Entertainment Australia would only issue seating to print media for their E3 2006 conference, and so on.

..
If the pages of these mags were perferated and twin ply, they'd be worthwhile

Perhaps the biggest issue of all is in terms of advertising. Magazines secured the largest share of the marketing dollar, yet at the same time have dwindling market shares. The Australian’s Media section (which appears on Thursdays) just happened to list out the latest readership figures for the magazines (not circulation, you have to divide these figures by 4 for the estimate of circulation). It just so happens that they list a handful of video game magazines in there list – here’s the excerpt for those who don’t buy the paper;
  • Hyper: 64,000 (down 12.3% since December)
  • Official Xbox Magazine: 150,000 (up 8%)
  • Official PlayStation 2 Magazine: 177,000 (down 9.2%)
  • PC Powerplay: 120,000 (up 10%)
PALGN has a larger readership base than three out of these four magazines, and is on track to overtake the final magazine within a matter of months. Despite that, we don’t have the clout that any of these outlets have, regardless of the fact that we produce far more content on a grander scale. What the hell do we have to do to compete? It’s not like there’s any massive gap in the quality of writing – it is enthusiast media after all. The situation is worse in America, where publishers actively support print media with big exclusives. Surely these companies have a commitment to their shareholders to get the information out to the public first to develop enthusiasm for their product, rather than dealing with these panhandling magazines.

..
Whereas these mags give you stuff you can't get for free online

Now, I am not totally against magazines – I feel they have their place, but they need to adapt. Seriously – let us take care of the up to the minute news – with magazine lead times, any of the news presented in each issue is weeks, if not months out of date. Magazines need to focus on bringing something to the table that website’s can’t offer. That’s not an awful lot, but you think they could use their existing clout to produce interesting content – more special interest articles and features, rather than belated (and in many cases, inconsistent and overly generous) reviews.

In order to remain relevant, magazines are going to have to step up to the challenge, and either offer content that websites cannot match, or become increasingly specialised. It’s not easy – perhaps the single biggest draw many magazines have (especially the console rags) are the demo discs, and all three hardware companies will have methods in place for distribution of demos over the internet. What the print industry can do about their increasing irrelevance is entirely up to them, but I am sick and tired of industries expecting other parties to step in and save their livelihood when they are threatened by new technology. Adapt or perish!

Quotes of the fortnight

"You can upgrade to whatever size of drive you like. You can put in any drive that you like - it is a computer, after all." - Phil Harrison, Sony Worldwide Studios

So it’s a computer now? That’d explain the price, but for that much, are we getting all of the functionality of a computer? Does he even realise that the bulk of the PlayStation 2’s 110 million user base just wants to play some damn videogames?

..
With arrogance comes shiny heads

"We have built up a certain brand equity over time since the launch of PlayStation in 1995 and PS2 in 2000 that the first five million are going to buy it, whatever it is, even it didn't have games." - David Reeves, Sony Computer Entertainment Europe

It’s a truthful statement (look at the ownership numbers for 3DO et al), but it shows that Sony is far too arrogant for their own good. Sony’s recent behaviour is reminiscent of…oh…mid 1990s Nintendo – sans the overwhelming profitability, of course. Such arrogant behaviour cost Kyoto market leadership, but without Nintendo’s money making mascots and other factors (a decent movie schedule for one), the entire Sony corporation, not just SCEI could be in all sorts of trouble. As Eric Bana used to say “It’s a shermozzle”

Blast from the Past

In the days before Pro Evolution Soccer and FIFA, the soccer game market was an open playing field, with almost every developer having a shot at a digitised version of the greatest game on Earth. Konami’s home console football ambitions can be traced back to Konami Hyper Soccer, a little known PAL-only (which was uncommon then) release from the twilight of the NES years.

Released sometime in 1992 between the Italian and American World Cups, Konami Hyper Soccer allowed players to command one of 24 teams in either solo or two player matches. Before each match, players would be able to assign bonus points to their squad’s attributes for an unprecedented level of customisation, as well as being able to select their formation (including unconventional ones, like the 1-3-6, all out attack). It’s possible to see that Konami Hyper Soccer is the foundation on which many of the company’s future football games were built – especially the more arcadey ISS games.

..
Who needs a face when you're good at football?

The game had a diverse range of techniques, unlike many other soccer games at the time- players could execute advanced moves like the bicycle kick, flying headers, volleys and even banana kicks. It also had a separate game-within-a-game for match-deciding penalty shoot outs, which also happens to be where the game reaches its highest levels of intensity.

While having a decent single player component, Konami Hyper Soccer’s main strength was its multiplayer game. The game was a mainstay for many years amongst my extended family, and much in the way of blood, sweat and tears was spilt until the NES’ eventual demise. Konami Hyper Soccer is one of the NES’ "gems in the rough"; it’s most certainly an underappreciated classic, and well worth seeking out.

..
Ronald am shoot! GOOOAAAAAL!!


Easy Feedback

I’ll be honest – Easy Mail’s a bit of a failure. Gamers are lazy people – and going out of your way to write me a letter that’s probably going to net you a bit of abuse isn’t really worth the effort. So I thought that each edition, I’d throw a topic out there for discussion in the forums.

Do you still read gaming magazines? Do you think it’s time magazines were taken off life support? What can magazines do to differentiate what they offer? What do you think websites could do to put the final nails in the magazines’ coffin? Post your answers in the forums.

Related Content

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31 May, 2005 Metal Gear Solid creator on why consoles are like dinners.
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18 Oct, 2004 A game! Featuring plastic Kongas! Featuring a Monkey (ape)! Featuring frantic friends and family pounding the silly toy in your living room! Mainstream gaming nirvana! But we’ve been here before, so I’ll be at the bar.
31 Comments
5 years ago
Posting is almost as hard as writing in letters, you know.

Do you still reading gaming magazines?
About the only time I'll buy a gaming magazine is if I'm about to take a long trip or something, where I'd be bored and won't be able to access the internet. The only time I read them outside of that situation is when I'm on the crapper. No reason to read old news when I could be on the internet looking at new news.

Do you think it’s time magazines were taken off life support?
Uhh..... yes? I don't know, probably.

What can magazines do to differentiate what they offer?
I'm not sure, really - for every specialised magazine that will only last one issue because nobody cares enough about the subject to buy one, there can be a whole bunch of specialised websites which might not be read but can generally sit there taking up space for the rest of eternity, until more people eventually look at it.

What do you think websites could do to put the final nails in the magazines’ coffin?
Yep, and I'd say they are already doing so / have done so.

Post your answers in the forums.
No.

Good stuff once again, Matt.
5 years ago
Last mag I bought would have been Edge #something in 2004 i think
Mainly bought EDGE for the retro gear and the features/specials
Most if not all magazine reviews of current games can be found anywhere on the web for free and often written to a higher standard and less bias.
5 years ago
HIJINX icon_surprised.gif
5 years ago
Do you still reading gaming magazines?

No. Do you still construct legible sentences?

Do you think it’s time magazines were taken off life support?

No.

What can magazines do to differentiate what they offer?

No. What? Errr... they're screwed any way you look at it since old news is not good news. Although free **** helps.

What do you think websites could do to put the final nails in the magazines’ coffin?

KILL...
KILL 'EM...
KILL 'EM ALL!
5 years ago
Uh yeah, see, even websites have a little way to go...

*grabs axe off wall and head's to Jaztrab's house*

Nevertheless, this mistake (unintentionally) proves my point - if this were a print publication, that error would have been their for your kids to see, while on the web we can fix it up any time we like.
5 years ago
The last gaming mag. I purchased was early on in 2003. The main features where Zelda WW and Metroid Prime reviews.
5 years ago
Matt wrote
*grabs axe off wall and head's to Jaztrab's house*
Huh?

Anyway, excellent read. So true about print magazines, it's bizarre that they still get such support.

On Konami Hyper Soccer, I'll have to be a tool and one up you: my favourite is actually that game's predecessor. Hyper Soccer was the sequel to the japanese Exciting Soccer from Konami's 'Exciting' sports series. Exciting Soccer is a briliant little football game on the FDS, and co-incidently I was just playing it yesterday! It's from an overhead perspctive, which doesn't look as flashy, but allows a better view of the pitch to set up goals. Hyper Soccer is a great little game too, now I just need to get a box for my copy...
5 years ago
Pffffft! Sensible World of Soccer > all. Though I also recall Kick-Off 2 eating up a lot of my time.
5 years ago
Yeah hyper soccer is good.Well, from the 20 mins or so that i've played of it, half-played/half-checked it worked after i bought it off ebay.

Hey, it's a lucky game, i've tons of games all over the place here whose carts and discs haven't seen the light of day *yes yes Riviera i'll play you tommorow, i promise*

It doesn't surprise me that the only mag going uphill out of those 4 was a pc mag, they're the only mags i buy every other day.Whether it be a long train ride or they've got an intertesting article splashed on the front, like video card round ups or something, i still find them relevant, even if the info is 'old'(hard to imagine i find old pc info relevant, given that pc's in general are outdated by the time you get from the shop counter--->the car boot).

The main reason is prolly cause they still come in handy a month or so after release as a way of working out a budget on a new computer your planning to buy or parts your planning to upgrade; the parts in the mag have prices, good lil reviews and comparisons between simliar models, and their portability makes em easy to take to various stores and price check and such.

But other than that, the only mags i used to buy regulary for the n64 gamer mags, man in hindsight those guys were a pack of tools, what was with the ring-a-ring-a-rosie of editors that mag had?Every month or so, BAM, new head editor, just generally made the mag feel like it didn't have any direction, not to mention it was based out of redfern.

But either way, i think mags are in it for the long haul.Market share wilh fall and dwindle but they wont dissapear, remember all these analysts were predicting a 'paperless' society by 20XX, what with the advent of digital media, and portable digital devices?

Well, they were wrong, to say the least.Something physical in your hands that you can alter, store, fold up, put in your pocket, read it in front of the heater while watching tele, etc etc just has a simplicity and ease of use that no difital medium can offer.

But that's all it has going for it.Stale news, ads, and the price of admission are here to stay.
5 years ago
I read Edge, and should probably start reading Developer Magazine (no longer Game Developer Magazine). I can't remember the last time I read one of those awful Official Magazines.

I dare say they'll limp on, even if publisher's see the sense in stopping propping them up.

Console game demo's have started being delivered online, this of course will increase this gen and next, but it will be limited by the adoptance of high speed internet, and availability.

As far as the casual market goes, I think magazines will always have their relevance. They are a useful commodity for those out of the community loop.

I don't see how the majority of the magazines can survive though. There's only so much that can be done as far as change in content is concerned.
5 years ago
One of the main reasons Hyper declined in popularity is because Eliot Fish left the Editorial gig to pursue his musical interests. I still like the magazine despite it not being the same anymore but I don't read it for news. I haven't read it for news ever since I got the Internet. I read the magazine purely because of their reviews and previews and also because it is a habit of mine to read it. It would just feel... weird if I didn't have a magazine to read each month. So in answer to the question, yes I still read a magazine.
5 years ago
Matt wrote
*grabs axe off wall and head's to Jaztrab's house*
Who on earth is that? icon_eek.gif
5 years ago
"PALGN gets more readers than 3 of those magazines"

Matt: is that by counting 'hits'? because i have PALGN set as my homepage, and you might get 30 hits a day from just me. I mean, theoretically there could be just the forumers who read the front page, and someone could be just clicking refresh all day or something. Are you counting unique IP's at least?

Also, I purchased a Hyper mag the other week, which is the first time in a long time I have bought a gaming mag (since i was like 12, the NMS). I was bitterly disappointed.

I mean, I bought it in early May. However, it's actually called the June edition. But then, the news is March/April news, allowing for writing stories and getting the magazine ready for print. I'd rather read the breaking news and developing stories when we hear them, online.

The main thing that I hate about magazines is that there can't be any neutral articles or reviews. EVERYONE tries to be quirky, funny, sarcastic, etc. I skip the tripe and look for the bits where they talk about the actual gameplay and bugs and stuff. **** **** me to tears.
5 years ago
Quote
Matt: is that by counting 'hits'?
No.
5 years ago
wtf so you know my IP? you're the one who is hacking me?!
5 years ago
I don't get it... Are you saying the Playstation 3 ISN'T a computer...? What about my GameCube and PS2? Those aren't computers either? If he's talking in terms of components as opposed to functionality (which he is), then yes, it's a computer. But then, he seems to be saying that in such a matter-of-fact way...

"Of COURSE you can upgrade the hard drive! It's a computer!"

"Oh, so I can upgrade the RAM too? Install a PPU? Replace the Blu-Ray drive with a HD-DVD-RW drive?"

"Uh.. well, er..."
5 years ago
The last magazine I happened to purchase was the first issue of JumpButton. Basically, the magazine focuses on the art and substance of videogame culture. Not bad, personally.
5 years ago
Mitchacho wrote
wtf so you know my IP? you're the one who is hacking me?!
Any time you do anything on the internet the server at the other end knows your IP. If they didn't they wouldn't know where to send the information back to.
5 years ago
^yeah it was a joke
5 years ago
You need to include a icon_wink.gif or j/k then. I can't hear the tone of your voice over the internet icon_smile.gif
5 years ago
NismoR34 wrote
One of the main reasons Hyper declined in popularity is because Eliot Fish left the Editorial gig to pursue his musical interests.
I really think the magazine has declined in quality since then. It has become one long in joke that wasn't very funny to begin with. I still pick it up every now & then if there is an interesting cover story but I would have to say the only mag I buy now is Aust. Game Pro (which actually seems to now be the home of some of the better former Hyper writers)
I really only buy the mags for a read on the trip to work these days I much prefer the internet for news & reviews.
5 years ago
ZNMS wrote
The last magazine I happened to purchase was the first issue of JumpButton. Basically, the magazine focuses on the art and substance of videogame culture. Not bad, personally.
Word. This is the last mag I bought too, it's even Australian! The editor slapped 20k of his hard-earned down to get it out there. It's a good example of game mag evolution too, it has no reviews at all, just articles about game culture and art.

The Escapist did a similar thing online, but maybe they were stretching to get it out every week cause it started to get boring real quick. There's only so many stories I want to read about your MMO character from their perspective...

I'd guess that game companies are wary about giving stuff to websites, it's much easier to prove how many mags you sell than try to understand website stats -_-
5 years ago
I still get Hyper magazine, I guess it's just become a habit, I've been reading it since it started. It would be rather boring on the train without it and you wouldn't be able to show mates the latest article about something or other. I used to occasionally get OXBM as well but that was purely for the cover disc, with the 360 downloable demos and trailers has really taken away the necessity. I also get GamePro largely cause they had a subscription deal that threw in Serenity the movie which made it like getting a years worth of the mag for $3. Gamepro led me to PALGN though and daily updates which I must say are nice, the magazines still seam to do reviews of games are that are never mentioned here.

Reading magazines also leaves you slightly less pissed off at local release dates, ignorance is sometimes bliss. Waiting 8 months for Guitar Hero is much less fun.
5 years ago
Rob_Jedi wrote
It would be rather boring on the train without it
That's where the GB/DS/PSP comes in.


The only Mag I really read is PCPP. Well & Hyper from month to month.
PCPP partly becuase I don't have to download demos at times.
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