General manager of the Game Developer Group at Microsoft, Chris Satchell, said he “Came away a little disappointed,” and that “We really didn’t see anything that was innovative – it was the same experiences we’ve seen before.”
Head of Microsoft Game Studios Shane Kim had this to say: "I've said this before, but there was nothing from Sony's briefing that would make us change anything regarding our plans. We are very confident in our approach, especially now. We have a much better online story and much better content. Finally, we feel that our superior price point provides us an advantage."
About the controller, Kim said "We actually had a very similar product on the market for the PC - the Sidewinder Freestyle Pro. It was a great controller for a very specific set of games, but wasn't accepted as an overall controller. We considered the technology when developing the Xbox 360, but felt it wasn't the way to go." Satchell added "I view Sony's motion-sensing controller more as an attempt to address what Nintendo is doing with the Wii."
"I think we found that Sony was touting much of the leadership thinking that we've previously shown," finished Kim. "I’d say you can expect a lot of leadership to be demonstrated tomorrow. We are in a good position with our first-party line-up, not to mention the stellar support from our third-party partners.”
Stay tuned for our coverage of the Nintendo and Microsoft press conferences tomorrow.

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