Home
Twitter
RSS
Newsletter
Matt Keller
11 Nov, 2005

Easy Mode #13

PALGN Feature | Nothing like a jaded rant to set that weekend vibe.
Seems like just yesterday that Easy Mode #12 was released. Unfortunately, this week's edition will be quite brief, as this is the one time of the year where I have real world commitments (being university exams - hopefully the last of my degree), so I haven't had much time to formulate ideas for a full column this week. However, a few scant minutes of free time were enjoyed which allowed me to correlate some sort of idea for the main section of the article. Easy Mode #14 (November 25th) will be a full size article, provided my extensive review backlog (I think it's into double digits now) is taken care of.

Matt's Somewhat Serious Bit

The 2001 release of X-Men by 20th Century Fox inspired something of a comeback in the superhero movie genre. Studios were aware of what could be achieved by staying true to the source material (mostly) rather than resorting to camp or forcing directors to make movies more family friendly (Robocop 3, anyone?). The videogame industry, suckling off Hollywood's teet for the flavour of the month, got stuck right into making games based on the now highly lucrative superhero license. Superhero games have seen a remarkable turnaround over the last few years, but there's still more that can be done. I think that this has a lot to do with the guys at the top of the bigger publishers; the first game using a license comes out looking really solid, and sells well, but the management wants ride the money wave for as long as possible without spending any money, and as a result, the ride quickly grind to a halt.

Bit of a rehash, really

Bit of a rehash, really
Close
Spider-Man is an example of this - the 1999 release of Spider-Man for the PSX and later N64 and Dreamcast marked something of a turnaround for Marvel videogames. Rather than trying to give the sequel a decent development schedule, they rushed it out, and the critical response was not good. 2002's Spider-Man: The Movie, while much prettier thanks to being on newer hardware still stuck tightly to the mechanics of Activision's early effort, introducing almost nothing new, except even more annoying camera problems. However, in 2004, the developer finally had enough time to push forward on new ideas for Spider-Man 2 and introduced the free roaming elements we've come to enjoy. History appears to be repeating itself however, as Ultimate Spider-Man is essentially a prettier, simplified re-hash of the tech seen in Spider-Man 2 with an admittedly better story. The buck doesn't stop there - Activision have a classic Spider-Man game on the way next year, and Spider-Man 3 for next gen consoles in 2007, both of which are rumoured to recycle the Spider-Man 2 play style.

The thing that really bugs me is that the licensors are only considering the short term results of these projects. Arguably the most memorable superhero venture of recent times was Capcom's Marvel vs. Capcom 2, yet the chief licensor for Marvel Interactive seems to immediately write off any possibility of a third game in that series, simply instead focusing on the fact that EA is bigger, therefore Marvel Nemesis is better than Marvel vs. Capcom.

Could have been good, but isn't

Could have been good, but isn't
Close
The developers of games in the superhero genre do have a responsibility to please the fanbase, which inevitably means keeping ideas fresh. Tiburon's first non-Madden game in God knows how many years is set to be Superman Returns, based on Warner Brothers' big movie release next year. The game looks like it has some fresh ideas - Superman himself is practically invincible, but the city of Metropolis is not, so you have to keep up Supes' side of the bargain, and keep the city healthy by fighting crime, or it'll become a decaying cesspool, kinda like Adelaide. The strict deadline of June 2006 could be a concern though, as EA are notorious for delivering low quality games just to stay on schedule - Catwoman, anyone? Activision are intending to release a multicharacter RPG based on the Marvel license. Not much has been said at this point other than the fact it'll feature an ensemble cast and be released in their 2007 fiscal year, which starts in April 2006. Judging by the fact Activision have enjoyed moderate critical success from the X-Men Legends series, and has access to the full range of Marvel characters means that a Marvel RPG from the Santa Monica based publisher could be what comic book fans have been waiting for.

What about the games that aren't in development? EA has the rights to most (no Hulk, no Punisher, limited Captain America) of the Marvel roster, and all of the DC characters - why not try and use some of that marketing muscle to get both companies to agree to a cross-over fighting game? Just this time, think about giving the developer the time they need to make the game, you know, FUN. No more Marvel Nemesis repeats, please. What about a game based on Nick Fury and S.H.I.E.L.D.? Hell, why not get the likeness of David Hasselhoff too - he did play Nick Fury in that TV movie a few years back.

Look Michael, a canal!

Look Michael, a canal!
Close
From the bowels of the Internet #3

Like videogame commercials? Well, this place has an absolute crapload of them - new, old, really old, David - just about every game commercial you can think of is there. Pity about the quality, but it's better than nothing.

The views expressed in the Easy Mode article are those of Matt Keller, and are not shared by PALGN, its affiliates or its advertisers.

Related Content

Easy Mode #5
17 Mar, 2004 Down with bad 50 Hz conversions!!
Pokémon Ruby/Sapphire Review
01 Jun, 2003 Should you dismiss Ruby and Sapphire as mere rehashes, or is there more to these games than meets the eye?
9 Comments
6 years ago
You know what is bad, when the ride based on the movie is better than the movie and the game.

Of course, I'm talking about the Scooby Doo Spooky Coaster.

And by the looks of Superman Escape that is opening Mid December at Movie World...it could be heading down the path of Scooby Doo very quickly.


And David Hasslehoff rules, of course.
Which is bad for everyone but me and my annual Movie World pass.


EDIT: (I thought I put it in <.<) the Commercial link rocks more than hasslehoff...thanks
6 years ago
Quote
or it'll become a decaying cesspool, kinda like Adelaide.
But Metropolis doesn't have giant balls in the middle of their shopping mall, does it? Or bronze pigs?

What a fantastic state I live in. (Though the balls still look better than the 'looks like I crapped out a pile of lego bricks, then puked on them' building that is Melbourne's federation square).

Where was I going with this? I have no idea.

Heh heh... balls.
6 years ago
That is a lot of commercials. What a way to waste some boardband.
6 years ago
Matt wrote
Arguably the most memorable superhero venture of recent times was Capcom's Marvel vs. Capcom 2
Word.

Matt wrote
or it'll become a decaying cesspool, kinda like Adelaide.
Ouch!

Matt wrote
new, old, really old, David
Sorry, couldn't hear you sonny!
6 years ago
Thanks for the advert link icon_biggrin.gif

... and yed I DO have broadband to burn XD
6 years ago
How old are you man?You didnt look that old in that pic a while back of you swiping the 360.
6 years ago
heh, i read the age-David-joke thing as a reference to David Hasselhoff, not PALGN's David.

and when i saw that picture of the Hoff in the Media Panel (ie: not the full sized image), i immediately thought "MGS Movie".

The Hoff as Big Boss.... now there's a scary thought.
6 years ago
Oh yeah, now I don't know if he was referring to me. But there's a joke about me being old in the staff write-ups section. I am 26 though, so quite ancient.
6 years ago
Not that much older than me actually icon_razz.gif
Add Comment
Like this feature?
Share it with this tiny url: http://palg.nu/1HX

N4G : News for Gamers         Twitter This!

Digg!     Stumble This!

| More
Currently Popular on PALGN
Australian Gaming Bargains - 08/12/11
'Tis the season to be bargaining.
R18+ Legislation
R18+ Legislation
Naruto Shippuden: Ultimate Ninja Storm Generations Preview
Hands on time with the game. Chat time with the CEO of CyberConnect 2.
PALGN's Most Anticipated Games of 2007
24 titles to keep an eye on during 2007.
PALGN's Most Anticipated Games of 2008
And you thought 2007 was populated.