Home
Twitter
RSS
Newsletter
Jeremy Jastrzab
25 Sep, 2005

PSP Vs DS Vs GBM - The PSP

PALGN Feature | A new era in the handheld market is about to begin. Today, we cross examine the PSP.
A new era of handheld gaming is upon us. The eternal domination of Nintendo is actually under some serious threat. Competitors have come and gone without a second glance, but this time, they’re up against an opponent who has the ability to compete with them, whatever the cost. And this same opponent has easily dethroned them from the home console market as well. On September 1st, Sony will have officially entered the worldwide handheld console market with a European and Australian release of the PSP.

The PSP arrived into the world with the critics prophesising the downfall of Nintendo but the DS has quietly managed to reign whatever ground may have been lost. Soon Nintendo will also be releasing the littlest Game Boy brother of them all, GBM. The exciting thing is that full picture has yet to emerge. Now that a worldwide aspect can be brought into the equation, let’s take a look at the competitors in the new battle for the handheld crown.

PSP

The Machine: A portable beast like never seen before. A blend multifunctionality and processing power that would be laughable unless you saw it first hand. But the fact is, the PSP is easily the most powerful handheld system ever created. Based off PS2 technology, this little monster can process as fast as it chews up battery power. In all the who-ha that has been Nintendo finally going online, the PSP has been readily available for Wifi and wireless play for a while now.

But playing scaled down PS2 titles isn’t the only thing the system can do. You can listen to MP3’s, make slideshows and watch UMD and homemade movies. Now thanks to the latest update that will come pre-installed on “PAL” systems, you can play even more music and movie formats, trade pictures wirelessly and even browse the net.

The Playstation Portable

The Playstation Portable
Close
Control Layout & Aesthetics: A simplified PS2 scheme. You lose a pair of shoulder buttons but you retain an “analog nub”. It can’t be used as a button but it will definitely be a blessing for 3-D games. In the couple of games that I’ve played, I found that the d-pad was still favourable due to its precision, though I wonder if people will be clamouring for a second one, after they realise the camera and FPS control limitations. It’s also placed a little low for comfort, but the d-pad, face and shoulder buttons are all in good order.

The look of the PSP cannot be faulted. The huge screen alone is enough to mesmerise and pull in unsuspecting gamers. It’s slick, smooth and very well constructed.

Games: Traditionally, this is where a handheld system will either make or break. The latest casualty, the Ngage primarily failed because it didn’t really offer players an experience different to what they already know from console or PC play.

This is the biggest danger for the PSP. It has the looks, it has the moves but does it have it where it counts? While there are good and very good games available and on the way, are they any good at being “portable” games? Watered-down console titles will not cut it in the long run. Unless the PSP can justify its existence by providing proper handheld games, it will not succeed.

Harness the power

Harness the power
Close

However, the games seem to be built for longer trips. Finger-tapping load times and sophisticated gameplay obviously won’t bode well on a 10-minute bus trip down town. Though on plane trips, longer car trips and for people who commute long distances, this just may be what they might want. While not necessarily portable for all occasions, it’s more worthwhile than most handhelds released before it.

Cost: $400 Australian. The Australian price dropped $30 just befor launch, so all PAL prices are fairly equivalent. Thankfully the price is for the value pack, which includes a few necessary accessories (namely the memory stick). However, people wishing to connect to the PC will be required to fork out for a USB cable, though that’s only five smackers.

The contents of the value pack

The contents of the value pack
Close
However, most concerted PSP owners will probably find themselves forking out for at least a larger or additional memory stick, possibly a spare battery or much sturdier casing. Regrettably, these costs will add up. So unless you have the funds to sustain your machine, there is doubt as to whether this system is for you. UMD Movies will retail at around $25Au. However, practicality is likely to be taken ahead of the cost.

Thankfully, sanity has prevailed with the game prices: $80Au, 30UK and 50Euro. This is more than has ever been paid for a Game Boy title (though I once spotted Sonic Advance at $90Au). Some will be for a bit less. Though one may argue that the titles are decent value for the price you pay, primarily because there is obviously more effort has been put into a PSP title than a lot of other games out there.

Portability: The PSP is not exactly a system that you’d lug on your short bus trips. While it’s slick, it’s fairly sizable as well. Thing is, if you’re like me and you like pants with many sizable pockets, you may be alright. Otherwise, you won’t be pulling it out of your pocket while waiting for the bus. Though pulling out of a briefcase while waiting for a transit flight is much more possible.

However, I don’t think too many people will be using the PSP to replace their I-pod minis anytime soon. It’s a bit heavy as well.

PSP next to an iPod

PSP next to an iPod
Close
Battery Life: It’s actually not as bad is it may have been. Depending settings and usage, you’ll get 6-7 hours out of the system off a full charge (based off personal experience). That’s still a decent amount of gaming, especially if you take the portability aspect into account. The only factor that would dramatically decrease this is Wifi play. Sure you can buy extra batteries or larger external batteries, but I doubt this will happen outside of the concerted owners.

Durability: The system is surprisingly sturdy. The screen is entirely encased and quite difficult to scratch and the UMD drive doesn’t open far enough to cause any impedances. However, it still retains the feeling that you wouldn’t want to dropping or throwing it around. I guess there’s an obvious reason why it comes with a wrist-strap.

UMD Disc

UMD Disc
Close
Current Market Effect: The PSP had an excellent sales start in the US and Canada, when it was released in March of this year. Since then, sales have been constant but nothing spectacular, probably due to the slightly stagnant flow of games.

In Japan it has faired reasonably well. Since its release in December 2004, it has not been able to keep up with the DS (or PS2), but sales there have been steady. The amount of games available in Japan is much greater than anywhere else and most of them would easily appeal to those who already own PS2’s.

Despite this, the PSP has yet to fulfil the prophesies of overhauling and dominating the handheld market. The UMD movies have sold surprisingly well in the US but have failed quite miserable in Japan (even with the pornography). But Sony is trying quite hard, even though they almost forgot about it at E3. You’d have to be blind and deaf not to see how much effort is going in letting people know that the system exists.

PSP Launch Night in Japan

PSP Launch Night in Japan
Close
Future Outlook: Despite all the multifunctional revelations, such as Internet browsing, movie watching and music playing, the make or break department is in the games. Unless the PSP can justify its portable existence with good quality and well-conceived games, it will not succeed. I don’t think they can be relying too much on the UMD movies or UMD music either. However, the fact that this machine is so much better than any other handheld system (outside of Nintendo) ever released, might just be able to pull it through.

What's happened recently?: Hmm... ultra successful PAL release? On September 1st, the PSP finally became global contender. It even over took the DS as the UK's most successfully launched system. However, all is not well in the homeland as the new white console and Winning Eleven 9(Pro Evo 5) failed to reach expectations. Though with Liberty City Stories and many other titles on the way, we'll just have to wait and see.

Why I chose a PSP: The PSP to me represents a sort of conventional growth and sophistication for handheld gaming. I don’t like gaming experiences that are short, as with most DS and GBA titles. I like to be immersed and to play hours on end, not in 10 minute bursts. I prefer something to explore and something to develop over a period of time. Puzzle titles are fun but bore me unless they are part of a large, comprehensive game. This is the experience promised by the PSP. Sure, the UMD movies' necessity is subjective, but I don’t have to buy them. I’ve got an MP3, MPEG4, game and image player in one. It’s actually a bit of an investment. Though conventional, a bit safe and even though not many companies have realised how to harness this beast, I have faith that the system will eventually flourish on its own accord, even if it doesn’t takeover the handheld market.

Related Content

Burnout Legends Review
16 Sep, 2005 Quite Simply the best PSP game yet. First PAL review.
PALGN's PSP Buyer's Guide
01 Sep, 2005 Don't leave home without it.
PSP Final Hardware review
01 Sep, 2005 After three months worth of testing, what do we think you should know?
11 Comments
6 years ago
Good assessment and I think sums up the impact of the PSP on the market. Sony is trying to bring our rich media age into gaming (same as MS is doing in the lounge room).

One thing I will add Sony have gone for the 13 and over demographic first (cost, first up titles, mp3 player). Whilst the Nintendo handhelds typically cater up to the 13 years mark (no disrespect to the guys and gals who are older and enjoy the DS and GBA icon_smile.gif).

Would be nice to know how many PSP units have been sold in Australia already. Any ideas?

Nintendo will have a few tricks up its sleeve no doubts but as we have seen in this gaming market the forces that be (i.e. the enviable consumer) will dictate how the two systems fare. BTW I don't like the idea of a GBM (sorry folks icon_sad.gif).
6 years ago
Unfortunately they haven't released the numbers for PSP yet in Oz, though they're probably waiting until they can shove em in Nintendo's face
6 years ago
Jeremy wrote
Unfortunately they haven't released the numbers for PSP yet in Oz, though they're probably waiting until they can shove em in Nintendo's face
34,172 in the first two weeks including launch.

Source
6 years ago
Matt wrote
Jeremy wrote
Unfortunately they haven't released the numbers for PSP yet in Oz, though they're probably waiting until they can shove em in Nintendo's face
34,172 in the first two weeks including launch.

Source
Ah, I thought no news was bad news for Sony. The DS sold 19191 in 4 days!

Fron Nintendo.com.au:

Quote
Biggest weekly launch figure on record

Australia, Melbourne, March 2nd 2005 After it first week on sale the Nintendo DS has broken all current Australian launch sales records* for fastest selling console.

From Thursday 24th February to close of business Sunday 27th February the Nintendo DS sold through a staggering 19191** units to consumers eager to touch the future of gaming.
So it's pretty obvious DS beat it (those numbers would suggest by a huge ammount), so Sony has released a two week total so they don't look so bad.

It's an old marketing trick. If your figures aren't as good, don't release figures that are anything comparable to the competition. Whiners can now say "oh - but maybe 30,000 of the PSPs were in the first 3 days, and maybe no DSes were sold after the first 3 days so PSP could have won", which is obviously not true, or Sony would have released figures that made it clear.
6 years ago
That news is actually quite sad. You know it's factory workers who'll lose their jobs - the fat cat execs will sit pretty. 10,000 people who will have trouble feeding their families just because some rich fatties made very bad buisness decisions.
6 years ago
David wrote
Matt wrote
Jeremy wrote
Unfortunately they haven't released the numbers for PSP yet in Oz, though they're probably waiting until they can shove em in Nintendo's face
34,172 in the first two weeks including launch.

Source
Ah, I thought no news was bad news for Sony. The DS sold 19191 in 4 days!

Fron Nintendo.com.au:

Quote
Biggest weekly launch figure on record

Australia, Melbourne, March 2nd 2005 After it first week on sale the Nintendo DS has broken all current Australian launch sales records* for fastest selling console.

From Thursday 24th February to close of business Sunday 27th February the Nintendo DS sold through a staggering 19191** units to consumers eager to touch the future of gaming.
So it's pretty obvious DS beat it (those numbers would suggest by a huge ammount), so Sony has released a two week total so they don't look so bad.

It's an old marketing trick. If your figures aren't as good, don't release figures that are anything comparable to the competition. Whiners can now say "oh - but maybe 30,000 of the PSPs were in the first 3 days, and maybe no DSes were sold after the first 3 days so PSP could have won", which is obviously not true, or Sony would have released figures that made it clear.
how many DS's were sold after 2 weeks though?

while you're probably right, it is possible the PSP outsold the DS after 2 weeks. i doubt it though, the PSP was onsale at many more places than the DS was, so it's not as if coverage was an issue.

i wonder how many PSPs were imported too. it could be Sony shot themselves in the foot there.
6 years ago
Sony should have been quicker to research OLEDs. If they made the PSP with an OLED screen instead of LCD, not only would the screen look better, the battery life would over 10 hours, and probably sold a whole lot more units.
6 years ago
nikack wrote
Sony should have been quicker to research OLEDs. If they made the PSP with an OLED screen instead of LCD, not only would the screen look better, the battery life would over 10 hours, and probably sold a whole lot more units.
Huh? I've never heard of that. And shouldn't the same criticism (if legit) also be directed at Nintendo? They also use LCDs....
6 years ago
David wrote
nikack wrote
Sony should have been quicker to research OLEDs. If they made the PSP with an OLED screen instead of LCD, not only would the screen look better, the battery life would over 10 hours, and probably sold a whole lot more units.
Huh? I've never heard of that. And shouldn't the same criticism (if legit) also be directed at Nintendo? They also use LCDs....
Maybe battery life would be better for the DS units, but it dosent matter what you use to display the DS - its never going to look as good as the PSP does *runs away* icon_razz.gif
6 years ago
I too havent heard of these OLED's.......but then again theres alot of **** i havent heard off.

Anyways, id still imagine the psp's battery life would still be somewhat mediocre with or without them.The psp's battery is sucked dry mainy cause of how it needs to physically the spin the disc to read it.The screen wouldnt use nearly as much in comparison.

(btw i saw my first psp in the flesh on a recent trip to melbourne.Now maybe ive been spoiled about the hype and what not but it received a hearty 'meh' from myself.

+++++It looked quite nice, as did the unit itself....

------- the screen wasnt as big as i thought it was, the graphics again were alright but not the second coming as i was lead to believe and finally the d-pad felt really ****.......all spongy and stuff?What was with that?


Oh....p.s....

Hey Jeremy, also on my trip to melb i spotted a new copy of cirlce of the moon(gba) out in the wild! icon_eek.gif

The box was pretty beat up and i thought it mighta been a second hand copy so i checked.Nope it was new(been there years obviously).......and still had its original price tag....

$89.95.

Thats just rude lol!I mentioed i prolly would be interested if it were thirty bucks or so but he wouldnt go below $55.

Homer says to Moe:You just lost yourself a customer! icon_lol.gif
Add Comment
Like this feature?
Share it with this tiny url: http://palg.nu/yD

N4G : News for Gamers         Twitter This!

Digg!     Stumble This!

| More
Currently Popular on PALGN
Australian Gaming Bargains - 08/12/11
'Tis the season to be bargaining.
R18+ Legislation
R18+ Legislation
Naruto Shippuden: Ultimate Ninja Storm Generations Preview
Hands on time with the game. Chat time with the CEO of CyberConnect 2.
PALGN's Most Anticipated Games of 2007
24 titles to keep an eye on during 2007.
PALGN's Most Anticipated Games of 2008
And you thought 2007 was populated.