This means that the creators of the top selling Sly Cooper and inFamous franchises (which have reached a combined sales figure of more than seven million units worldwide) will now be developing for Sony platforms exclusively, from this point forward. Financial terms of the arrangement have not been disclosed.
“Sucker Punch Productions is one of the most highly acclaimed development studios in the industry and we have enjoyed a wonderful relationship with the company for over 12 years. We are delighted to officially welcome them to the SCE family,” says Shuhei Yoshida, president of SCE WWS. “The addition of Sucker Punch to SCE WWS reiterates our dedication to developing world class gaming experiences that can only be found on the PlayStation platform. With one of the strongest exclusive software lineups in the PS3’s history, combined with the diverse, innovate content in the works for PlayStation Vita, consumers have a lot to be excited about this year.”
Brian Flemming, managing partner at Sucker Punch shares Mr Yoshida’s sentiments. “We’ve enjoyed an incredible relationship with Sony that has allowed us to combine our creative design capabilities with their guidance to make some of the best franchises to hit the PlayStation platforms. As a part of the Sony Computer Entertainment group we look forward to introducing more innovative content and providing consumers with exciting, new interactive experiences.”
This is great news for Sony fans, but a crushing blow for any Microsoft or Nintendo fans quietly hoping they would get a taste of some Sly or superhero action at some point.

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