At the outset of the game, your character "is shot and left in a shallow grave in the desert, lifted of the package you were entrusted with delivering. A robot digs you out and takes you to a local caregiver, Doc Mitchell, who nurses you back to health."
According to Pete Hines of Bethesda Softworks, your character was "a courier, and you were obviously carrying something that somebody wanted. Part of the story is finding out what you had and what they took". Hines also stresses that you don't have to have played the previous game to know what is going on, as Fallout: New Vegas will be a self-contained story, although you'll eventually hear about some of what happened in Fallout 3.
Hines also talks about shifting the game to Las Vegas, saying that it provides "a brand new, fresh experience that has a familiar feel of Fallout, but otherwise it's an entirely new game and a new look, with Joshua trees and tumbleweeds and blue skies. Vegas is up and running. It is not a ghost town. It still exists and thrives. There are casinos, and you can go down onto the Strip. It will have a very different feel from that standpoint."
Hines also confirms that the new Fallout game will be on the same scale as its predecessor. "It is a massive game world that will take you hundreds of hours to explore every nook and cranny."
Fallout: New Vegas is set for release in the Australian Spring (September to November).


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