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Jason Picker
23 Feb, 2010

New info on plot of Fallout: New Vegas

PALGN News | Out of the vault.
An article in USA Today has provided further details of the plot of the upcoming Fallout: New Vegas. It has already been revealed that the game will be set in 2280 more than 200 years after the war between the United States and China and a few years after Fallout 3. However, the article gives some insight into the character you'll play. And no, it isn't a vault dweller.

At the outset of the game, your character "is shot and left in a shallow grave in the desert, lifted of the package you were entrusted with delivering. A robot digs you out and takes you to a local caregiver, Doc Mitchell, who nurses you back to health."

According to Pete Hines of Bethesda Softworks, your character was "a courier, and you were obviously carrying something that somebody wanted. Part of the story is finding out what you had and what they took". Hines also stresses that you don't have to have played the previous game to know what is going on, as Fallout: New Vegas will be a self-contained story, although you'll eventually hear about some of what happened in Fallout 3.

Hines also talks about shifting the game to Las Vegas, saying that it provides "a brand new, fresh experience that has a familiar feel of Fallout, but otherwise it's an entirely new game and a new look, with Joshua trees and tumbleweeds and blue skies. Vegas is up and running. It is not a ghost town. It still exists and thrives. There are casinos, and you can go down onto the Strip. It will have a very different feel from that standpoint."

Hines also confirms that the new Fallout game will be on the same scale as its predecessor. "It is a massive game world that will take you hundreds of hours to explore every nook and cranny."

Fallout: New Vegas is set for release in the Australian Spring (September to November).

Related Fallout: New Vegas Content

Fallout: New Vegas 'Old World Blues' trailer
13 Jul, 2011 Define...bizarre?
A trailer for Fallout New Vegas: Honest Hearts
12 May, 2011 Sgt. Player and the Lonely Hearts Club.
Fallout: New Vegas voice cast unveiled
13 Aug, 2010 A couple of returnees, alongside plenty of newcomers
6 Comments
2 years ago
Quote
Part of the story is finding out what you had and what they took.
Isn't that one in the same? icon_confused.gif

Quote
At the outset of the game, your character "is shot and left in a shallow grave in the desert, lifted of the package you were entrusted with delivering. A robot digs you out and takes you to a local caregiver, Doc Mitchell, who nurses you back to health.
Guess that's our character in the teaser trailer that the inefficient robot is digging out.
2 years ago
Because of the more colourful and healthier setting I don't think this will have th efeel that F3 had.The game I'm sure will be brilliant but I feel it will be less awesome than F3 was.
2 years ago
On the contrary, it will be far more awesome... long live Black Isle!
2 years ago
Gamesta wrote
Because of the more colourful and healthier setting I don't think this will have th efeel that F3 had.The game I'm sure will be brilliant but I feel it will be less awesome than F3 was.
I think the opposite. I loved Fallout 3, but I definitely began getting fed up of the repetitive landscapes and buildings. I think having an intact (Is it intact?) and colorful city to play around in will be a refreshing change.
2 years ago
I think this is oozing with potential, and im fairly confident that it will be better than F3, should be more alive ( like others said, same repetitive brown/grey crap is good, but was abit annoying in the long run )
2 years ago
ArcherGrave wrote
I think this is oozing with potential, and im fairly confident that it will be better than F3, should be more alive ( like others said, same repetitive brown/grey crap is good, but was abit annoying in the long run )
Actually all that stuff is what made it so damn good imo.I'm less fond of the more lively game than the desolate, dark, dry, dreary, depressing game that was F3.


I did about 4 or 5 playthroughs each with at least something like 10 hours and one with almost 100 hours maybe even more than 100 hours and I was still far from being bored of the game.That alone almost makes the game worthy of GOTY for the last 5 years.Even MGS4 which is a sequel to my greatest gaming series of all time dodn't get nearly as much gametime as F3 did.


I SERIOUSLY regret getting rid of the GOTY edition even though it would crash every 2 minutes.
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| More
  Pre-order or buy:
    PALGN recommends: www.Play-Asia.com

Australian Release Date:
  21/10/2010 (Confirmed)
Publisher:
  Namco Bandai Partners (Atari)
Genre:
  RPG
Year Made:
  2009
Players:
  1

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