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Denny Markovic
10 Aug, 2009

Love to Hate #8

PALGN Feature | I came, I played, I ran like a sissy.
Last week on Love to Hate, one of our editor overlords, Jeremy, went on a love to hate rant on the much loved game Shadow of the Colossus, and felt damn good about it too. We shall have our revenge my artistic fancy pants Starbucks people, I swear it! Anyway, this week, we’ll be focusing on a game that’s somewhat fearful and quite highly acclaimed. It’s actually quite an interesting one as I don’t have any issues with its gameplay, but more how god damned intense and pant wettingly insane it is. Yes, fellow readers, I am speaking of Dead Space, a title where, to this day, I cannot get past the second level for fear of soiling myself harder than a baby on laxatives. Something like that anyway. And thus, we continue!

So the story with Dead Space was that I bought it on the advice of a few good friends, who highly recommended it and praised it for its ridiculously scary atmosphere and all that. Me, being incredibly masculine and capable of breaking a building in half with my toe nail, scoffed at the idea that a game could scare me. I’ve trounced FEAR, Condemned, Final Fantasy X-2 and many others, and hell I write the damn ProMode article! I’m an uber gamer, as if something could scare me!

Well, I was wrong, I admit that I squealed like a girl. It’s not that the concept behind Dead Space is what gets me, it’s how its applying the concept with the atmosphere. Upon loading the game, initially I just thought it had cool graphics and seemed to be a pretty gory title which I’d enjoy, much like FEAR. So at the beginning of the game, the team boards the Ishimura and all that, and I follow them through some dark corridors and find that there’s no power at all. “HAH” I thought to myself, “I don’t fear darkness, it fears ME” and proceeded to act like a hardcore dude when in reality I was just a giddy geek. So you proceed through a corridor to get to the other end of the room, which is where the power switch is or something like that. I head in there, turn it on, and things start buzzing and freaking out, and the lights go out and get into some emergency one where there’s red lights flickering about. “HAH” I thought again, “this is pretty well done”, I got a tad edgy, because the sound in the game is frickin’ incredible in surround sound, really nailed it.



So anyway, this has all happened and the team on the other side has yelled at me, blaming me for things and wondering what just happened. It’s certainly not the fact that the ship is a flaming wreck guys, not at all. As they continue to blame me and be stupid, there’s weird crawling noises coming from the vents, and a big shadow drops from one of them behind one of the useless marines on the other side. I get a shiver down my spine as I see it get up and claw one of the marines to death with its giant shoulder spears and mouth with no jaw but has claws in it. Once this guy gets downed in agony, another one drops down and owns the other marine dude too, so there’s two shoulder spine jawless beast aliens pillaging my team, and they know I’m in the other room.

Now two things went through my head here. The first was how freaking cool the idea of shoulder spines were. I mean you get shouldered and you get impaled, that’s cool. The second was how utterly terrifying these things were and how LOUD they roared. The game seriously sends a chill down my spine with its shrieking roars and creaky sound effects.

So okay, I conceded defeat, I kinda freaked out there. Things were getting heated, sound was louder than God and I had no defence apart from a crappy hand sway which makes Isaac look drunk and stupid. The surviving dude on the other side yelled at me over the headset telling me to run for my life and not die and meet him somewhere, but considering that I don’t really care about him at all I just ran for my own life. So I ran through some tiny corridor with steam vents exploding and pipes everywhere, and hear the shrieking roar of the shoulder spine beast lord behind me. Oh God it’s in the same room, it’s following me! Heart kicks into high gear and begins pounding into my chest, and as I get to the end of the corridor I jump into the elevator and hit the close button. Shoulder demon face was right behind me and thankfully, the door kept him out...well, I thought it did. As I was regaining my ability to breathe without letting out high pitched squeals, Mr Shoulder Spine BREAKS THROUGH THE ELEVATOR WITH ITS JAWLESS FACE and attempts to eat me. It couldn’t reach thankfully and conceded defeat, but nonetheless my pants were soaked and I was coiled in the corner.



So I’m gonna stop there, as I shouldn’t spoil much more of the game anymore for people who haven’t played, but pretty much, I absolutely hate Dead Space for the sole reason that it scares the bejeezus out of me. I’m usually fairly tame with games but there is something about Dead Space that really hits the spot and turns me into a quivering and lonely child being chased by wolves...with spear shoulders. To finish the story though, I have finished the first level of the game and gone halfway through the second, however I haven’t moved forward at all since then. Call me a wimp but I concede...Dead Space is terrifying, and I hate it for that.

Until next time fellow Haters of Love (or Lovers of Hate), hate makes you powerful! UNLIMITED POWER BESTOWED UPON YOU BY THOR!

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23 Comments
2 years ago
Dead Space is indeed scary, if only for the shock value and tension. System Shock 2 is still my favourite though =)
2 years ago
I dunno, Dead Space never really scared me or had me wondering what was going to happen next, maybe because I got to the first boss and got bored.

What DID scare me was Resident Evil 2. Slow moving little girls and rabid zombie dogs, also the crows, filthy filthy crows.
2 years ago
The reason why this game is so god damn freaky is the sound design. It's incredible.
2 years ago
Condemned freaked me out a lot, as did FEAR, however they were more psychological scares, Dead Space is true horror as it should be. It's funny I never really found any of the RE games scary, though I haven't played Nemesis or Code Veronica.

DS really nailed it though, I love it so god damn much.

Nothing overcomes System Shock 2 for scares though, it's both freakish on a psychological level and on an "OMG HUGE GUY RUNNING AT ME AND I HAVE NO AMMO LEFT AT ALL" level as well. When you have to remove a level from the game via patches because it damn near causes spontaneous combustion in arachnophobes (hell, even if you're not it's still a hellish area), you know you're doing something right.
2 years ago
Sin Ogaris wrote
When you have to remove a level from the game via patches because it damn near causes spontaneous combustion in arachnophobes (hell, even if you're not it's still a hellish area), you know you're doing something right.
They removed a level from SS2? Which? I don't remember that at all! =)
2 years ago
Condemned 2
and slint hill

, dead space and RE just relie on jump scares ( played dead with the lights out @4am )
2 years ago
It was actually really bad wording on my part because it's been so long since I played it, it wasn't a level which was removed but an enemy, Looking Glass released a "no spiders" patch for System Shock 2.
2 years ago
Sin Ogaris wrote
Looking Glass released a "no spiders" patch for System Shock 2.
I think that might have been a fan-made mod.

I've got an urge to revisit SS2 with all the fan patches now =\
2 years ago
Other recommended titles
Clive Barkers Undying
Thief (any of them, but the most recent iteration had 'The Cradle', which was very unnerving)
Vampire The Masquerade - Bloodlines had a couple spinetingling levels, the Ocean House Manor being one of them
2 years ago
Vampire Bloodlines is my most fav 'horror' game to date. The manor was def the highlight. Walking round trying to watch out for ghosts flinging stuff at you and often getting hit in the back.
2 years ago
Doesn't this go totally Event Horizon later on, and Isaac sees visions of his dead girlfriend or something?

Or am I thinking of the wrong game?

(No, I'm not talking about Silent Hill 2 and accidentally combining the two...)


I say this simply because thats what the James Wan trailer for this game seemed to suggest. If that is indeed the case, then I'm gonna check this badboy out!

Sin Edit: OMG SPLOIGERZ!
2 years ago
Please, stop all the "incredibly masculine and capable of breaking a building in half with my toe nail" stuff. You'll seem more credible, and more people will actually want to read on.
2 years ago
Cyph wrote
Thief (any of them, but the most recent iteration had 'The Cradle', which was very unnerving)
Yeah that asylum level was bloody frightening. Helping a ghost isn't all that much fun =\
2 years ago
Chrispys411 wrote
Please, stop all the "incredibly masculine and capable of breaking a building in half with my toe nail" stuff. You'll seem more credible, and more people will actually want to read on.
Pretty sure it was a joke, being an opinion piece it's not like it HAS to be 100% straight laced.
2 years ago
This is one of my fave games. I played through it twice in a row. Much better than RE5 IMO.
2 years ago
It's unfortunate how PALGN has degenerated to release lists, bargains and opinion peaces.

Please get to reviewing games and posting news items the day they occur.

I love PALGN, but I'm losing patience.
2 years ago
Sorry, pieces. A little frustrated.
2 years ago
Dutch Rootsman wrote
It's unfortunate how PALGN has degenerated to release lists, bargains and opinion peaces.

Please get to reviewing games and posting news items the day they occur.

I love PALGN, but I'm losing patience.
pfft icon_eek.gif ,

that's what palgn is all about for me - if that wasn't here i wouldn't of ended up here in the first place and as for reviews on first day theres no point - they don't really get paid for writing as far as i konw ? the writers might but that's not the point this is entertainment provided to you by them.
2 years ago
I think you need to grow a pair Denny. icon_razz.gif I mean it's well done and small parts are scary, but mikezilla2 is right, it mainly relies on jump scares which stop being scary after they keep happening. The last game that I was scared from playing was REmake, but I was around 13? when i played it, which probably helped, and was yet to watch an MA movie. Love how parents follow the movie ratings like a bible, yet let me play Turok and other MA games when I was around 10. icon_razz.gif

And I agree with LeonJ as well, the sound design in this game is great, as is the lighting.

And the satisfaction of stomping on ememies on the ground and bashing them with the gun is one of the best parts of the game for me.

And slightly off topic, I disagree with Dutch Rootsman. News and reviews aren't that important to me. No offence to PALGN, but 95% of the news stores on here can be found on other websites (as with most gaming websites) and I'd rather look at gamerankings or metacritic that gives me a diverse range of reviews, rather than relying soley on PALGN's. If you want news, it would be way easier to set up an RSS feed from a number of gaming websites and check that each day. More varied too. I think oppinion pieces are better, as they are unique content and can't be found on every website sunder the sun.

Nice piece Denny.
2 years ago
Arrgh, Sin's censored me! I guess, in a sense, that's an answer to my question in itself.

So let me be clear - this game gets psychological, yes? Rather than just a simple physical monster-riffic presence?

Hmm... might go back to SS2 and BioShock soon...
2 years ago
It gets a little psychological, nowhere near as much as I would have liked but what is there is pretty cool.
2 years ago
Ah, alright, thanks a lot :)

I'll look into it after my SS2 replay!
2 years ago
I thoroughly enjoyed playing through Dead Space - excellent game. I didn't find it overly scary, though - it gave me a few jumps, but I didn't have a constant fear while playing through.

Come to think of it, the only game that has truly had me terrified as I played through it were the Project Zero (Fatal Frame) games. Utterly stunning, creepy and scary games.
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  Pre-order or buy:
    PALGN recommends: www.Play-Asia.com

Australian Release Date:
  23/10/2008 (Confirmed)
Publisher:
  Electronic Arts
Genre:
  Survival/Horror
Year Made:
  2008

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