Games that don't contain a single player experience, such as World of Warcraft, Warhammer Online and Age of Conan, were not put forward for classification on release due to the belief that, being primarily online games, they fell outside the traditional national classification rulings.
But it seems now the Australian Classification Board is pushing for complete consistency, wanting all games to be classified - be they online or not. The NSW Classification Enforcement Act, enforced in 1995, prohibits publishers and retailers from selling unclassified computer games.
John Hatzistergos, spokesperson for NSW Attorney-General said, "the NSW legislation covers computer games bought online as well as those bought in stores, and treats single, multi-player and online games the same way."
Going further, a spokesman for NSW Police Minister Tony Kelly, urged members of the community to contact local police if they saw retailers selling computer games illegally.
"Police officers in the NSW Police Force will respond to complaints received from members of the community or other agencies to investigate alleged breaches of either the Commonwealth's or NSW's Classification (Publications, Films and Computer Games) Enforcement Act 1995."
While IGN is reporting that retailers will be not be able to stock MMO titles, this seems unlikely because of the complexities surrounding the issue at this time and the fact they have always theoretically been 'banned'.
Chief executive of the Interactive Entertainment Association of Australia Ron Curry believes that online games without a single player component did not require classification by the Classification Board.
"In some instances the box sold in a retail outlet contains an access key to the game which can only be accessed online. If such a game is hosted locally it falls under the jurisdiction of the Broadcasting Services Act, but if it is hosted internationally, it’s classified in the country that hosts the game, rather than in Australia," said Curry.

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