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Daniel Golding
07 Sep, 2008

A History of Controversy

PALGN Feature | Rockstar ain't got nothin' on Igor.
Videogames are no stranger to controversy. Years after bad taste pioneers like Custer’s Revenge and Death Race, you’re still more likely to turn on the TV and see a segment worrying about the impact of some horrible new game than you are to see somebody praising innovation or exciting developments in the medium. It seems that it often only takes the mere suggestion that videogames are behind the latest tragedy to fire the media into hysteria again. Such was the case with the horrific Virginia Tech shootings, where some outlets mistakenly reported that the perpetrator, Seung-Hui Cho, had been inspired to act by violent videogames, when in fact there was no evidence to support the claim.

For a long time, many gamers have felt poorly represented by such reports, even if (as in the case of Custer’s Revenge) the complaints were probably justifiable. But in the scheme of things, are videogames really that controversial?

Grand Theft Auto, the pin-up boy for videogame controversy.

Grand Theft Auto, the pin-up boy for videogame controversy.
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In 1913, Igor Stravinsky’s ballet, The Rite of Spring was premiered in Paris. The piece was incredibly musically and thematically challenging for the time, with discordant music accompanying dance steps depicting fertility rites. The result was something of myth - there was chaos. Audience members started with catcalls and jeers, and ended with violent rioting. London’s Musical Times said “To say that much of it is hideous as sound is a mild description … Practically it has no relation to music at all as most of us understand the word.” Stravinsky left the premiere in tears (though it has since become an undisputed masterpiece).

To think of attendees to orchestral performances or the ballet today is to think of smartly-dressed, middle-to-upper class citizens, possibly the aged, or at least the ‘educated’. It is safe to say that it is not to think of those with a penchant for violence. Yet to listen to The Rite of Spring today, even with our comfort with the discordance and aggressiveness of modern musical genres, is to still hear harsh dissonance and generally uncomfortable sounds.

We might think that videogame censorship in Australia is bad, but not only was D.H. Lawrence’s Lady Chatterley’s Lover banned for decades, but the book describing the (unsuccessful) British Obscenity Trial, Lady Chatterley’s Trial, was also banned in the ‘60s, causing a national scandal. Blasphemy is also no stranger to the world of literature: Salmon Rushdie notoriously received a fatwah requiring his execution from the Ayatollah Khomeini for his 1988 book, The Satanic Verses.

More recently, we’ve had a very public moral panic as a result of Bill Henson’s photographs of naked children. The Prime Minster, Kevin Rudd, was moved so far as to comment that he “found them absolutely revolting.” This most recent controversy is perhaps the most telling, as it happened within weeks of a very concrete act of censorship: the refusal of classification for Fallout 3. And yet, there was seldom an eyebrow raised within the mainstream about this issue, unless you count this farce.

We might now think this art-form is mild-mannered, but appearances can be deceiving.

We might now think this art-form is mild-mannered, but appearances can be deceiving.
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The fact that we’ve not yet had riots, obscenity trials or death threats (at least, no serious ones) for videogames is both a relief - for obvious reasons - and a telling point about the cultural status of the medium. Games might serve well as a by-word for all that is wrong with today’s youth for unscrupulous journalists and public figures, but they’ve yet to truly excite the general public in a way that literature, music and film have. We might often see condemnations of the medium, but so far, they’ve been largely limited to those uniformed about the medium. Stravinsky caused a riot not because his audience didn’t understand orchestral music - it was because they understood it all too well. They realised that his obtuse orchestrations, his arrhythmic and dissonant composition represented a slap in the face of all music that had come before, and was a true marker of the future. So far, the niche controversies surrounding videogames reflect their niche status as an entertainment medium. In a sense, we won’t know the medium has hit the big time until we have people who know about games in the streets, protesting and baying for the blood of a particularly offensive developer.

There is a positive, though. Stravinsky did not set out to offend at all. Challenge, yes, almost certainly, but by all reports he was distraught by the reaction he had caused. The problem was that there was a music intelligentsia - one could argue there still is - that represented the maintainers of the status quo, and who felt they had reason to be upset when someone broke their rules of correctness. At this stage in videogaming, there are still very few rules about what you can and can’t do in this medium. We can still have our flOws, hell, even our Wii Fits that challenge the very definition of gaming without many people even batting an eyelid in distress. Cherish it while it lasts.

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10 Comments
3 years ago
Didn't have to look at the author to know it was you, Daniel.

Excellent stuff. icon_smile.gif
3 years ago
It's interesting that you mention the outcry towards Stravinsky as in most forms of art, at least prior to the post-modern era, it was diversions from the known which would lead to anger. It seems when a person is attuned to a style of art any deviation from said style creates problems, it is why there are devisions in music, film, theatre, etc. The irony is that is how art evolves, we wouldn't have Naturalism if Emile Zola hadn't gone against the grain and described the scene for the audience. Yet a lot of the early Naturalistic plays were chastised by critics, I believe it may have been Strindberg who got some very scathing reviews comparing his work to the inner sanctum of a sewer (paraphrasing big time here).

Yet now, 95% of what you will see in mainstream theatre is naturalistic. Games haven't yet had this issue, if anything the critics of this day and age laud creativity in not only all forms of traditional art but in gaming as well, and I think this is why rioting and the like will never truly grace the gaming community, nor any issues against the likes of Wii Fit, or Brain Training, society has gone past the hatred of new. A perfect example is the likes of Killer7 which goes against most any notion of gaming at the time yet it was hailed by critics and, while polarised, accepted by gamers as well. A far cry from the inception of Artaud's theatre of cruelty, the depraved ramblings of a supposed madman.

In the end, I still think that society is probably a bit too uptight for its own good. Gaming not being the only victim, for every Pisschrist outcry, Gunter Von Hagen cancellation or video game/film refused classification we take another step backwards in the realm of art and individuality.
3 years ago
I ask this: who is this "reasonable person", that intangible super person flying around in court rooms and government offices ready to dish out Reasono juice, and why does he always want to ban **** that i want, making the "reasonable man" unreasonable as far as i am concerned.....

"No, no Timmy, no reasonable person would want to see that....."
"Well Reasono, i have never broken any kind of laws and have no criminal record, i am not involved in human slave trading or teen porn, i am not violent and pose no risk to myself or society.....but i still want to play Fallout 3 as it was intended, so what makes something reasonable to the common person such as myself Reasono..."
"Thats an easy one Timmy, I poll people that are about to die of old age and any priest within' microphone distance, gots to flyyyyyyyyyyyy......"

My super happy favourite part of society, is this, the uptight people are genrerally the ones doing something ultra shady behind closed doors..............
3 years ago
The "video games are for kids mentality" is still in most of our politicians and conservatives minds. Thats what the biggest problem is.

If Fallout 3 was a movie. It wouldn't have been RC in the first place. But because its a game, its a whole different issue.

Another perfect example is the Resident Evil 5 is racist fiasco. I am black and from Africa and been gaming for over a decade now. And I can most certainly tell you my other black gamer friends are getting it on launch and don't find it racist at all. But its the non-gaming US media and black bloggers that insanely and predictably raised the race issue.

This is despite the fact that there have been films like Roots that had no problem shaking of the racist tag.

There are more violent and disturbing films than GTA eg SAW , HOSTEL , that would have most certainly been banned had they been games.

Anyway the gaming industry is only a couple of decades old. With the current success of casual gaming in getting folks who would never have picked up a controller its only a matter of time before games get the respect they deserve as just another form of entertainment for all ages.

Cheers
3 years ago
The Genius wrote
But its the non-gaming US media and black bloggers that insanely and predictably raised the race issue.
i raise my eyebrows, and i think you know why..............
3 years ago
Quote
i raise my eyebrows, and i think you know why..............
I don't. If you referring to last week Fetid, all I can say is that was the point I was trying to make. Where is the racism there is what I was sacarstically asking. Thats why I put the two pictures.

Unfortunately you and the rest didn't get the gist of what I was saying. So in essence we are on the same side of the argument. I am on the gamers' side. It was just a slight misunderstanding.

Anyway, its over. But what I said about Blink obviously I shouldn't have said that. But I am sure we all have said bad stuff when we are ticked off.

So you folks can continue hating me, I ain't bovvered! I am not here to look for lovers. I would be on an RSVP site then.

I am here to talk about games.

Cheers.
3 years ago
I will take this opportunity to say, i don't hate you, i have no reason to hate you, but i will say that what you stated previously is still on here.......
3 years ago
however, one must note this question: are the standards of the world falling?
maybe in 100 years time, murder will be considered acceptable.
3 years ago
3mt wrote
however, one must note this question: are the standards of the world falling?
maybe in 100 years time, murder will be considered acceptable.
Short answer: No

Long Answer: The standards of the world are deffintly not falling, we've become more open and accepting then we were 100 years ago. Sure our standard of whats offensive is a lot more lax but this is a lot in regards to women are allowed to wear pants etc. If you look back on the standards and acceptablity of violence we're probbably more harsh on it now then we were 100 years ago. The english were trying to colonise Africa, commiting genocide a long the way. People thought nothing of slavery. There was that whole attempted genocide of the aboriginal people thing. Even going back as far as the 50's we still had segregation between blacks and whites, tonnes of racial violence cropping up all over the place, not to mention a lot higher rates of domestic violence (With a lot lower rates of it being reported)


The massive amounts of real actual violence that was acceptable in history is nothing compared to having a gore flick at the movies.
3 years ago
An excellent read, good stuff Daniel.

I have to say that if you asked any kid my age (14) they'll know about games. The thing is, they don't tend to keep up with the latest gaming news.
So the future is bright for games being acknowledged as an entertainment medium, it already has been acknowledged for kids today.
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