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Evan  
23 Jul, 2008

The PALGN Podcast, Episode 36

PALGN Feature | Random Walk: Difficulty, controllers, Fallout, the great Australian game, and Vib-Ribbon.
We return to Random Walk this week, a selection of topics chosen by PALGN's writers. Jeremy, Tristan, and Evan discuss the importance of tuning difficulty appropriately in games, the sudden deluge of controllers we somehow seem to have accumulated over the last few years, and some of the most disappointing news to have come out in recent memory, the refusal by the OFLC to rate Fallout 3. We also catch up with Daniel to discuss whether a truly 'Australian' game exists and, in PALGN's picks, discuss Vib-Ribbon, one of the precursors to Audiosurf. All told, roughly 42 minutes of debate, discussion, and speculation.

If you haven't listened to out podcast for a while, why not download it and check it out? We've adjusted the structure and mixing based on feedback from the PALGN survey.

This week, the outro mix is Ultima VI 'Gates of Creation', created by Potshot and distributed by OverClocked ReMix (www.ocremix.org). For the full bitrate version, why not head over to OverClocked ReMix and download it?

Sample from 'Down Under' by Men at Work, obtained from the Business as Usual album.

Remember, if you don't want to miss any of our weekly podcasts, make sure to subscribe via your favourite podcasting service, whether it be Apple iTunes, Creative ZenCast, or a GPL alternative such as Juice.

Related Content

The PALGN Podcast, Episode 33
02 Jul, 2008 The Blitz: The month in review.
The PALGN Podcast, Episode 32
25 Jun, 2008 Random Walk: Multiplayer, movies, and retro.
The PALGN Podcast, Episode 27
21 May, 2008 Retrospective Roundup: STALKER, Mass Effect, and Phantom Hourglass.
5 Comments
3 years ago
I suppose the answer to if that misquote could be edited out would be a no. icon_razz.gif

As I've stated before it's the stigmata associated with the wider social demographic in the fantasy v real v sanctioned drug where people are going to be less aware that popping super fun happy pills would be similar to morphine in an interactive basis. The correlation to art is also a debate within itself as previously it was argued if games were even an artform and with art itself classified, still debated and those against various directions unenlightened neanderthals once again society is divided into echelons and opposing viewpoints suffer.

So in a sense where one can see art, another can see pornography, where one can see a fantasy drug another can see a real drug. For lines that are already blurred, perhaps the inherent decision wasn't a wise one to make since all it then does it lead towards the negative stigmata attached to a real product instead of the consequences of a fantasy product.

Oh, and Evan, you didn't by chance provide backing vocals for the Wizard of Oz stage show, what with that cackle you had going there. icon_razz.gif
3 years ago
I'll get you and your little dog too!

Um. Yeah. Maybe I've been listening to the Wicked soundtrack a little much lately. Maybe.

The biggest issue I have with the whole issue is the level of double-standards being applied. I have no issues with freedom of expression, but I do have significant issues with someone telling me what's appropriate for me. That's my role for my children, as their parent, and it was my parent's role for me. It was never, and should never be the the government's role to make a definitive decision whether or not I'm sufficiently mature enough to handle certain types of content / media over other types of content / media.

As long as inalienable human rights weren't violated in the process of creating the art, it should be up to me whether or not I want to view it and / or allow my children to view it.
3 years ago
I guess the problem is that it isn't really an issue of inalienable human rights, because Australia does not have a charter of human rights enshrined in the constitution. Legally speaking, it isn't even an issue of freedom of speech, because although there may be an implied right to freedom of expression, it isn't really set in stone and certainly wouldn't be troubled by a case such as this.

Instead, and perhaps unfortunately, the only productive avenue to engage the issue is through the classification laws of 1995 which, among other things, dictate that classification awards may only be changed through consensus of the standing committee of attorney generals. Hypocrisy or not, I'm not sure that the OFLC is really to blame, as they've advocated an R18+ rating for games in the past, or at least commissioned reports which have done so. They're only working within the framework offered by the law.

Also, you Land-Down-Undered me! Bah! icon_razz.gif Oh, and am I the only one who can't be bothered with hard games? I'd rather a game be too easy than too hard...
3 years ago
Daniel Golding wrote
Instead, and perhaps unfortunately, the only productive avenue to engage the issue is through the classification laws of 1995 which, among other things, dictate that classification awards may only be changed through consensus of the standing committee of attorney generals. Hypocrisy or not, I'm not sure that the OFLC is really to blame, as they've advocated an R18+ rating for games in the past, or at least commissioned reports which have done so. They're only working within the framework offered by the law.

Also, you Land-Down-Undered me! Bah! icon_razz.gif Oh, and am I the only one who can't be bothered with hard games? I'd rather a game be too easy than too hard...
Exactly why I think it wasn't such a bright decision to begin with the naming of said illicit content as this is not a new argument by any stretch and all that's really been done is as was stated in the podcast, a complete alienation of a region where one then needs to turn to now illegal methods to attain a copy. Where then, while unintentionally they are inherently supporting breaking laws in regards to their product if they then don't re release or edit via forced patch. (like release patch which affect all Australian machines or something to remove said RC'd content) Trying to run the gauntlet of getting passed through and classified or denied & RC'd, at this stage shouldn't really be happening to begin with.

Surely someone in Europe has thought that while distribution is already sectioned to deliver to Aus anyway that it might be prudent to deliver and edited version from the get go, period so that the importing angle is still then available as well as the locally purchased "casual gamer" who would pick it up. I just don't see it as smart business when we're really still seeing delays with languages anyway.

I agree on the difficulty though, I mean I can deal with a game that is insanely hard where the game works around the difficulty (say for instance Dawn of War where an increased difficulty means blatant AI cheating in squad caps, building requirements and positioning can then be circumvented by using the map & choke points as opposed to teching and glorious battles) but, using the example provided in Trauma Centre which I also got fed up with where there's no work around or alternative and it's "do this or you're screwed" I'd sooner return the game or not play it again as opposed to playing a game that may be easy enough but may be just as enjoyable.
3 years ago
My friend Brad sent this out in the email chain in which we were discussing the that horrible ABC Q&A last week.

Link if you were lucky enough to miss it: http://www.gamepolitics.com/2008/07/25/clueless-aussie-politicians-r-ratings-game-violence-fallout-3-****-games

After the Q&A Backstage:
“My kids played GTAIV, but thankfully didn’t go out and steal cars”
“Yep, my little Billy just completed that, and so far he has resisted the urge to steal cars too”
“You know what, my kids played it too and all of them are fine – I guess it is just good upbringing”
“Thanks to us.”
“Yep, we sure are good parents”
“Damn evil games. The evidence just mounts and mounts, and still they keep making them…”
“It’s those crazy programmers man. Remember the Y2K hoax back in 2000? ‘The computers are going to freak out everyone! We have to patch the mainframe!’. NOTHING HAPPENED you stupid nerds!”
“Stop, stop…seriously...you make me cry with laughter whenever you do the nerd voice and the squint thing..”
“Alright everyone, calm down. The meeting will come to order!”
“So..next on the agenda: Net Neutrality”
“Booooo-ooooring”….
“Ooooh oohhh…say it in the voice!. I want to see Kev cry again…”
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